To be effective at combat, all you need to master is your timing with dodges (pressing X right before an attack) and keeping a reasonable distance from the ghosts between lining up good shots. The reality is if these characters could move at a brisk pace, it’d make dealing with the ghosts even more trivial than it already is. Funny enough, that’s pretty much the only semblance of challenge the game has going for it. However, the character movement is still painfully slow and incredibly clunky in tighter interior areas. It can still be unwieldy at times, but thankfully, you can also use analog controls if you prefer that. On the DualSense controller with gyro controls, it works well enough. Admittedly, it’s a brilliant shooting system that seemed perfect for the Wii U GamePad. Once again, you deal with ghoulish spirits by getting them in the frame, letting them get dangerously close, and dishing out big damage with fatal frames.
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